I interviewed the CEO of Elias, Kristofer Eng, at GDC 2022 last week.
Article & Interview by Micah Blumberg, about Micah http://vrma.io
This new audio engine is welcome news for composers and sound effects creators. You will instantly hear the changes you make in your current play session, you can hotswap your audio assets. The visual scripting cuts out the middle layers so…
At GDC 2022 I interviewed Jordan Stevens about his start up Mudstack to learn about his company.
Article & Interview by Micah Blumberg
Mudstack is built for the needs of digital artists & major AAA game studios, they are ready to help huge teams with digital asset management, collaboration, version…